Saturday, May 18, 2013
Thursday, May 9, 2013
Outdoor Sketching Fun
Labels:
2d,
adventure,
art,
artwork,
cafe,
drawing,
environments,
girl,
guys,
illustration,
outdoors,
quick,
scribble,
sketch,
traditional
Monday, April 29, 2013
Philly The Kid
Labels:
2d,
3d,
adobe,
angry,
Animation,
Cannon Busters,
cycle,
design,
film,
illustrator,
LeSean Thomas,
loop,
pencil test,
Philly The Kid,
robot,
robots,
run,
test,
traditional
Random Art update
Just to keep the blog posting up I will post some old stuff until I have some new stuff to share.
This was for my VFX class. I had to model a character and place it into a real scene. Ignore the spheres for eyes they were just there for helping of shaping the eye area.
This is a sketch of my OC (Original Character) Squidinski aka Squid and below him is just a random character design. having fun with a different style with that guy.
This was for my VFX class. I had to model a character and place it into a real scene. Ignore the spheres for eyes they were just there for helping of shaping the eye area.

This is a sketch of my OC (Original Character) Squidinski aka Squid and below him is just a random character design. having fun with a different style with that guy.
A quick sketch of my character for a short film.
Thursday, April 25, 2013
Photoshop for my short film. Learnt a lot about painting backgrounds while doing this. As I had never done it prior to these.





Labels:
2d,
adobe,
angry,
Animation,
animator,
cycle,
design,
dream,
environments,
film,
illustrator,
loop,
pencil test,
run,
short,
short film,
test,
traditional,
walk
Wednesday, April 24, 2013
What I've been up to and what I will be doing
So I haven't animated anything in a while. This doesn't mean I haven't been working. I have just been doing other art related stuff for an IOS game I am working on with mates called "Randy". I am the concept artist and Co-animator.
Here are some stuff That I have done for the game so far, that I can post. there are a lot more stuff, but I will show them as soon as I am allowed to.
First is the banner, which is a teaser for the poster that I designed.

This next one is one of the few level designs I had created for the game.

For now that's all I can post of the game, but as soon as more becomes available I will share. and as for more animation stuff I will be doing this on a weekly basis http://www.animatorisland.com/51-great-animation-exercises-to-master/ So I can keep practicing and get better as well as throw in a few of my own stuff in there.

This next one is one of the few level designs I had created for the game.

For now that's all I can post of the game, but as soon as more becomes available I will share. and as for more animation stuff I will be doing this on a weekly basis http://www.animatorisland.com/51-great-animation-exercises-to-master/ So I can keep practicing and get better as well as throw in a few of my own stuff in there.
Labels:
3d,
angry,
Animation,
animator,
appstore,
cycle,
flash,
friends,
game,
illustrator,
ios,
iphone,
level design,
loop,
random studios,
robot,
robots,
test,
traditional,
walk
Animation Tests
Walk from Mandela Komba on Vimeo.
PERSP RUN from Mandela Komba on Vimeo.
Cave Run from Mandela Komba on Vimeo.
Some Animation I had done for a short film
Labels:
2d,
adobe,
Animation,
animator,
cycle,
dream,
flash,
illustrator,
loop,
pencil test,
run,
short film,
test,
traditional,
walk
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